In addition to my work as a reviewer, interviewer, and features writer for the Games vertical of CBR.com, I am also actively involved in the intersection of games and academia.
In partnership with professional game developers and doctoral students in media studies, I have produced a number of Alternate Reality Games (ARGs) designed for history conferences. Our goal has been to explore histories gamefully, allowing play to be the main method of interaction with historical ideas.
For the 2023 Digital Festival of the British Society for the History of Science, I lead a team in the creation of an ARG about the morality of displaying and engaging with scientific artifacts.
I designed and taught a course for Summer@Brown on archaeogaming and the Ancient Near East. Through lectures, discussions, hands-on activities, and tons of gameplay, students learned about what archaeogaming is, how Egypt and Mesopotamia have been referenced in video/tabletop/card/folk games, the role of translation, museums, and archaeology as mechanics, and some of the oldest board games ever recovered!